
- #THE FOUNDRY NUKE STUDIO 11.1V3 DRIVERS#
- #THE FOUNDRY NUKE STUDIO 11.1V3 UPDATE#
- #THE FOUNDRY NUKE STUDIO 11.1V3 DRIVER#
- #THE FOUNDRY NUKE STUDIO 11.1V3 UPGRADE#
- #THE FOUNDRY NUKE STUDIO 11.1V3 PRO#
ID 328083 - Create Comp Special: Setting the Nuke Write Node > File Type control to export. ID 327910 - Toolsets: The P_SnowRain toolset was incomplete and did not display the geometry bounding box correctly. ID 325550 - Preferences: Opening Color wheel swatches in a separate floating window always displayed the window at the default position and size, regardless of any custom changes. hrox extension, rather than replacing it.
ID 325023 - Non-commercial: Saving projects in Nuke Studio non-commercial appended. ID 323754 - Timeline Read Nodes: Clicking rescan in a shot's Properties panel, or right-clicking a shot and selecting Clip > Rescan Clip Range, and then undoing the action retrieved the wrong frame range in split sequences. ID 316485 - MatchGrade: Clicking Analyze Reference Frames with a Read node with no valid file path caused Nuke to crash. ID 310649 - LiveGroups: Modifying unlinked user knobs did not set the LiveGroup to the edited state. ID 306493 - Right-clicking a Read node containing custom knobs and selecting Edit > Copy as Clones displayed a no such knobs error message. ID 303471 - DeepWrite: Setting the frame to start at and entering a value caused Nuke to crash. ID 280582 - Group: Read nodes with postage stamp enabled, but no valid file path, caused Nuke to crash on opening another comp. ID 280470 - Curve Editor: The right-click Predefined commands could not be applied in scripts with multiple views. ID 266446 - Export: Copy Exporter presets did not always copy. #THE FOUNDRY NUKE STUDIO 11.1V3 PRO#
ID 263058 - PrmanRender: Connecting a PrmanRender node in the Node Graph with RenderMan Pro Server 21 installed caused Nuke to crash. ID 253318 - Linux only: Rendering a customer script occasionally caused Nuke to crash. ID 247360 - Enabling motionblur in a Transform node downstream of a CornerPin and FrameHold node ignored the FrameHold. ID 246110 - Double-clicking on Card node geometry in the 3D Viewer caused Nuke to crash. ID 245250 - ProjectionSolver: Adjusting the Radial Distortion controls caused Nuke to crash. #THE FOUNDRY NUKE STUDIO 11.1V3 UPDATE#
ID 195999 - Expressions: Using sample this.input in an expression did not update correctly and displayed an error. ID 150257 - Deep: Dragging files containing Deep data into the Node Graph created a regular Read node, rather than a DeepRead or ReadGeo node. ID 151366 - Deep: Deep Write nodes are now auto-labeled in the same way as regular Write nodes.
The Nuke online help has been updated to a more responsive top navigation style.There are no new features in this release. For example, two NVIDIA GeForce GTX 1080s or two AMD FirePro W9100s.
Note:Multi-GPU processing is only available for identical GPUs in the same machine. When enabled in the preferences, GPU processing is shared between the available GPUs for extra processing speed. Nuke's GPU support includes an Enable multi-GPU support option. On Mac an AMD FirePro GPU on late 2013 Mac Pro 6,1, mid 2015 MacBook Pro 11,5, and late 2016 MacBook Pro 13,3, running OS X 10.9.3 'Mavericks', or later.Note:Other AMD GPUs may work, but have not been fully tested.
#THE FOUNDRY NUKE STUDIO 11.1V3 DRIVER#
On Windows and Linux, an AMD GPU and driver from the following list:. The minimum requirement is driver version r361 which can be downloaded from Note:We recommend using the latest graphics drivers, where possible, regardless of operating system. On Mac, the CUDA driver is separate from the NVIDIA graphics driver and must be installed, if you don't have it already. Driver version r361 or above is required. #THE FOUNDRY NUKE STUDIO 11.1V3 DRIVERS#
On Windows and Linux, CUDA graphics drivers are bundled with the regular drivers for your NVIDIA GPU. With graphics drivers capable of running CUDA 8.0 & 6.5 or above. A list of the compute capabilities of NVIDIA GPUs is available at Note:The compute capability is a property of the GPU hardware and can't be altered by a software update. NVIDIAĪn NVIDIA GPU with compute capability 2.0 (Fermi) or above. If you want to enable Nuke to calculate certain nodes using the GPU, there are some additional requirements. Other operating systems may work, but have not been fully tested. See Foundry Knowledge Base article Q100320 for information. #THE FOUNDRY NUKE STUDIO 11.1V3 UPGRADE#
Note:If you intend to use floating licenses with Nuke 11.1, you'll need to upgrade the version of RLM used in the Foundry Licensing Tools (FLT) on your server.
macOS Sierra (10.12) or macOS High Sierra (10.13). Release Notes for Nuke and Hiero 11.1v3 Release Dateġ2 April 2018 Qualified Operating Systems